From the outset
Winterbirth emanates a kind of chilly northern machismo. It's a world split
by religious and racial division. On the one hand there's the Black Road, who follow an inflexible
creed of predestination and believe that once they rid the world of troublesome unbelievers then the
Gods will return. Part of their group belongs to an organisation known as The Hunt, which has more
than a hint of the Inquisition about it. Just about everyone else stands against this extreme and
fearless cult.
Most of the huanin (in this universe, human) world is divided into Bloods (tribes or clans), ruled over
by Thanes. Much of
Winterbirth follows the fate of the Lannis-Haig Blood, which shares a
border with the Bloods of the Black Road. Thanks to a drawn-out war in the far south, most of their
warriors are away and their defences are in poor shape. But the Black Road has been
thoroughly routed in the past, and has not attacked in decades.
Orisian is a nephew of the Lannis-Haig Thane, and he's important enough to have his own
shieldman, Rothe. This story begins as a fairly typical fantasy, set in a medieval type of world,
with a lot of emphasis on wars and politics, interspersed with hunting and trekking. This is a novel
firmly within the high fantasy genre, but references to magic are very subtle to begin with, and it's
the exclusive preserve of one very select group of people.
The na'kyrim are hybrids of huanin and kyrinin, an elf-like race. Huanin and kyrinin rarely mix and
often despise each other, and the na'kyrim are often distrusted because people are afraid of their
unique abilities.
Winterbirth is permeated by a grim atmosphere and filled with settings
where persecution is endemic and mercy seems unlikely.
Unfortunately this is also quite a sprawling book, mainly due to some laboured pacing rather than
the amount of action it packs in. The story is told from a lot of perspectives, which tends to have
the effect of leaving you rooting for nobody in particular, and a little confused. Brian Ruckley has
used some particularly bad naming conventions, sprinkling random apostrophes with abandon
and frequently giving people and places very similar sounding names. It's not hopelessly
annoying, but it is noticeable and it would have been better if the author had taken just a little more
care on this matter.
This book does require some patience to get into, especially since it seems as though Ruckley
is really only warming up. It doesn't come to a very conclusive ending, and it seems as if the
author is saving most of the high drama for later on in the series. There's the kernel of a good
story here, in spite of the book's flaws. If you can tolerate a sometimes languid pace and an
atmosphere that can be oppressively serious, and you have a taste for fairly brutal, warlike fantasy
you might enjoy this.
3/5
Review © Rosalind Jackson