Mutant Chronicles is based on a role-playing game, which spawned a series of books written by a
number of different authors. Such franchised fiction can be a little stagnant, because the main characters
and the setting aren't allowed to change a great deal. That doesn't exactly bode well for this movie.
It could so easily get bogged down, either due to the lack of a single creative vision or because there's
not enough movement during the course of the film.
Yet as it turns out, being part of a franchise doesn't have a noticeably negative effect on this movie. Instead its
problems lie elsewhere.
The story begins in the deep and distant past, with a machine that falls from the sky. After the threat is
dealt with by our ancestors, the machine is sealed in the earth. The knowledge of it is passed down
by a small religious sect. Long after the rest of the population have forgotten about it, they have a
book that contains details of a prophecy that concerns this device.
In the early 28th century the world is divided between four giant corporations. In Europe, Capitol and
Bauhaus are waging war against each other. But never mind futuristic visions of high-tech destruction:
this is fierce trench warfare that looks an awful lot like the battles of the First World War. It's grim,
gritty, and desperate, and everyone seems to smoke. In the course of a battle the seal of the
ancient machine is broken, and the fury of bloodthirsty mutants is unleashed on the troops of both
sides.
In the confusion that ensues, both sides blame each other for releasing the mutants. Captain Steiner
(Benno Fürmann) even accuses his counterpart on the other side of being a murderer, which seems
a somewhat rich thing to say in the middle of a raging war.
Mutant Chronicles is certainly highly stylised. It's a look that fuses steampunk with gothic,
all presented in oppressive desaturated tones with highlighted reds that make the blood stand out.
There's lots of the red stuff. In some ways this is a very attractive film. It's been richly imagined in
dark and gritty retro splendour. But it's a look that borrows heavily from a number of other
films, rather than a completely new style.
Samuel (Ron Perlman) is the hooded and solemn religious leader who pleads with the world's rulers
for help in defeating mankind's new mutant enemy. But the rulers are more intent on evacuating the
planet. Only Constantine (John Malkovich) offers any help, allowing Samuel to recruit a small group of
soldiers. Their mission is to destroy the machine that makes the mutants, and therefore to save
the planet.
Mitch Hunter (Thomas Jane) is amongst this team. He's a faithless soldier, the polar opposite of
Samuel and his disciples. Hunter has a large collection of dog tags from all of his fallen
comrades, and in spite of his cynical demeanour he's altogether too brave for his own good, and
predictably heroic at all times.
However, Hunter isn't the only one. The plot is littered with melodramatic last stands, and acts
of noble self-sacrifice for the greater good. Once would be enough for any film, but in this one
it happens often enough to become repetitive. The story has a serious case of testosterone
overload. Although it's tense and action-packed, the plot of
Mutant Chronicles is basically
just an excuse for a huge dust-up. The mutants themselves are essentially zombies, without much
speech and even less reason. So although the plot does go somewhere, it's an overwhelmingly
martial story that's dominated by hack-and-slash violence and the spectacle of huge and
intricate engines, rather than anything deeper. The main thing this film has going for itself is
the way it looks, but even in this aspect it's quite derivative.
2/5
Review © Ros Jackson